Game Wrap
Volume 1
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|  | Game Wrap Volume 1 [engelska] | (1,3 MB) | 
Redaktionsruta
| Editor in Chief | Vik Fuzaylova | 
| Editorial Board | Vik Fuzaylova | 
| Editorial Board | Stephen Kohler | 
| Editorial Board | Brian Richburg | 
| Editorial Board | Phoebe Roberts | 
| Editorial Board | Adina Schreiber | 
| Author Liaison | Brian Richburg | 
| Layout Designer | Kathleen De Smet | 
| Webmaster | Nat Budin | 
Innehåll
| Sida 2 | Editor's Note | Esteemed Reader! | Vik Fuzaylova | Editor | 
| Sida 7 | Designing a Larp for Educational Purposes Learning Process and Communication in Graveyard of the Sacrifice | Muriel Algayres | Writer | |
| Sida 12 | Help-seeking Behavior, Goal Orientation, and GNS Theory in Interactive Literature | Cameron Betts | Writer | |
| Sida 12 | Writing Process, Written Product Outside-In vs. Inside-Out Larp Design | Nat Budin | Writer | |
| Sida 25 | Beyond Birdseed Bringing Immersion to Non-Combat Modules | Kat Davis | Writer | |
| Sida 31 | Running Out of the Box How to Produce a Pre-Written Theatre-Style Larp | Malcolm Harbrow | Writer | |
| Sida 36 | Communities in Larp | Rachel Judd | Writer | |
| Sida 43 | A Time to (Not) Kill An Examination of the Institution of “Kill Moratoriums,” Their Use, and Alternatives in the Craft of LARP | Matthew Kamm | Writer | |
| Sida 47 | Secrecy in Intercon-Style LARP | Brian Richburg | Writer | |
| Sida 52 | Smile and Smile and Be a Villain Supporting the Narrative Function of Villain Roles in Larp | Phoebe Roberts | Writer | |
| Sida 58 | The Cowardice of Your Convictions | Warren Tusk | Writer | |
| Sida 64 | Harnessing the Glowing Rectangle Using Mobile and Computer Technology in LARP Play | Matthew Webb | Writer | |
| Sida 70 | Communicating Through Questionnaires | Robert Wensley | Writer | |
| Sida 77 | Mytharc A Narrative-Focused LARP Methodology | Caroline Murphy | Writer | |
| Sida 87 | Graveyard of the Sacrifice An Edu-Larp About WWII | Muriel Algayres | Writer | 
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