Fair Tidings Magazine
19 - November 1996
Kolophon
| Editor | Birgitte Vince Heuschkel | 
| Layout & DTP | Birgitte Vince Heuschkel | 
| Printing | Skanse Tryk | 
| Illustrator | Birgitte Vince Heuschkel | 
| Illustrator | Peter Nielsen, Esquire | 
Content
| Seite 1 | Front page | Front page | Birgitte Vince Heuschkel | Computer airbrush | 
| Seite 2 | Editorial | Editorial | Birgitte Vince Heuschkel | Editor | 
| Seite 3 | Earth in four pages So much to say, so little space to say it in... An introduction to briefly describing planetary cultures in science fiction | |||
| Seite 7 | The ecological niche When you go about creating a new species for a game setting, there is one thing you should always pay attention to: Just where on the food chain does this critter fit in? | |||
| Seite 9 | Imagonem: A Norwegian gamers magazine Review by B. Vince Heuschkel | Birgitte Vince Heuschkel | Writer | |
| Seite 10 | The cavemen played the game, too!!! A Historical Highlight | |||
| Seite 11 | The Player A rewriting of Kenny Rogers: Read and laugh! | |||
| Seite 12 | The preservation of ethics and morals in roleplaying games How ethics and morals are representative of the community they belong to, how they decline, and are restored | |||
| Seite 14 | Rites of passage A glance at the importance of age when creating new cultures or adapting existing ones | |||
| Seite 17 | Delphi Downtown | |||
| Seite 18 | The lore of Clan Khrag Dwarves are still among the most popular of all the fantasy races | 
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