Mission Viator
Deltagere: 2-4 spillere
Af
| Kristian Karlberg | |
| Jason Lentz |
Foromtale
The concept of the game revolves around rondels and a central alien island which provides actions to the players. Players want to construct buildings and develop the land and try to benefit from each others actions. Ultimately players expand to building on the central aliens island, which rewards the players for progression on the different paths they have chosen.
Ett spel där man bygger rondeller och placerar arbetare som utspelar sig på en outforskad planet, till stor del täckt av ett främmande lila hav, där din konklav av intergalaktiska utforskare tävlar om dominans.
2-4 players
60 minutes
You are one of a handful of competing terraforming companies who have landed on the moons of Jupiter. Deploy drones, terraform the land, and collect resources while completing corporate objectives in order to establish your company as the best candidate to become the steward of these moons overseeing the future industry on these moons.
A rondell-builder and worker-placement game played on an uncharted planet, largely covered by an alien purple sea where your conclave of intergalactic explorers compete for dominance.
Spillet på
| Malmö Protospiel 2024 (2024) | |
| ♲ | SAGA Protospiel Stockholm (2025) |
| ♻ | LinCon (2025) |
| ♲ | Malmö Protospiel 2025 (2025) |
Priser
SAGA Protospiel Stockholm (2025)
Vinder, Städet - Bästa tyngre spel/The Anvil - Best heavy game (Finalist)
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